By Jashan Chittesh on
2011-06-15T12:32:14
For many games, in particular multiplayer games, one of the most customer-friendly approaches to monetizing those games is by implementing microtransactions. In recent years, free-to-play has become particularly popular: Playing the game is free but you can buy in-game items for a little money ... read more to find out why Bitcoin might be a great alternative to existing payment methods like PayPal or credit cards.
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By Jashan Chittesh on
2011-06-07T22:06:08
Yesterday, I saw the iCloud announcement in the Apple WWDC Keynote. At first, I wasn't too interested because IMHO, cloud services are kind of over-hyped. However, iCloud does look really promising. It could be a game changer. The question is only: For better or worse. Personally, I won't use it unless I know for sure that they do their best to protect my privacy ... so ... inspired by the keynote I thought about what would make me feel like my privacy is properly handled by iCloud.
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By Jashan Chittesh on
2011-01-23T18:06:50
Optimizations of Traces of Illumination are progressing nicely: I've completely redesigned Level 02 - The Square and took it down from 72 objects, 11354 verts and 21611 polygons to 9 objects, 1830 verts and 1299 polygons ... This posting, however, is on the subject of time and money ...
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By Jashan Chittesh on
2009-12-24T12:58:37
What's that? Everyone's crazy with christmas and I write about a Unity workshop? Well, it's been a busy week so blogging had to wait until I had time ... which is ... NOW! ... so, anyways, here we go ...
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By Jashan Chittesh on
2009-01-22T16:57:28
UT has now officially announced Unity 2.5, which will also be available for Windows.
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By Jashan Chittesh on
2008-12-13T13:46:49
Wait a minute ... no, this is still not about the news of Traces of Illumination. Right: Right after Unite 2008, I was on a 12-day intensive meditation experiential seminar. That was a pretty great experience with many hours of deep meditations every day ...
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By Jashan Chittesh on
2008-12-13T12:50:01
The Unite 2008 Conference
October 22-24, 2008
Copenhagen, Denmark
... ;-)
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By Jashan Chittesh on
2008-12-13T12:32:56
Oh well, it's been a really long time since I last posted to my Blog. My sincere apologies to everyone who's been waiting ... and waiting ... and waiting patiently ...
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By Jashan Chittesh on
2008-08-01T17:35:09
Today, two cool things happened: I've got my bank account at the GLS Bank which is the account I'll be using for all money-related issues for all upcoming games, starting with TRaceON - and I've received a chair I had ordered which will hopefully save my back...
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By Jashan Chittesh on
2008-07-29T09:58:56
Wonderful news: Unity 2.1 is out! For details, see ...
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By Jashan Chittesh on
2008-03-31T15:16:00
Exciting news from Unity Technologies: They will support the iPhone. That's very exciting news for me....
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By Jashan Chittesh on
2008-03-08T17:50:00
This blog entry may at first seem completely unrelated to this site. After all, this site is about computer games, isn't it? Well, it is related. And it's a rather significant relation. Read for yourself...
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By Jashan Chittesh on
2008-03-07T19:16:00
Yeah - it took me a little while to take that step, but I'm getting more and more into a professional development process here for my own game.
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By Jashan Chittesh on
2007-12-14T16:41:00
About 9 months since I first found out about Unity. About four months since I got my Mac Pro so I could actually use Unity and about 4 hours since getting my VAT-number because it's a business purchase and I don't want to waste some EUR 250,00 on VAT blindly. Now finally, just a few minutes ago, I purchased my own Pro license of Unity.
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By Jashan Chittesh on
2007-12-08T14:12:00
A few days ago, I downloaded the trial of Unity - the game engine that I will be using for developing RaMtiGA...
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